ABEO HAS MOVED!
http://abeoreborn.proboards81.com/index.cgi
Suprisingly, snow has stopped falling at the Academy. Now it's just frigid winds and the occasional freezing rain. In the Forest, plants are covered in ice and the fires are keapt burning at all times.
Knox Academy « Result #1 on Jul 14, 2009, 4:58am »
GENERAL
Knox is based loosely around Greek and Egyptian Mythology. The two oldest and most extensive religions ever known to man. The basic outline evolves around the re-encarnation of the Dieties to a modern world, where they have chosen to live a life of mortality.
As time passed and more religions game to form, believers began to fade and no longer believed in them, nor worshipped them. For thousands of years, The God's watched humans pick up new faiths in replacement of their own. When believers began to dwindle, these gods still existed, fighting amongs themselves proving which is the more superior. They began to get angry, blaming each other for their losing worshipers.
In result, Amun-Ra, Isis, Zeuz and Athena have made a pact. To send the gods along with themselves to the earth, as humans. To infulence those, to swindle them back to faith. But what the God's did not realise was that once becoming humans. They lose their memories as Gods. Is the game still on? Or will the God's be forever lost doomed as mortals, never knowing their true and heathen forms.
SCHOOL'S PURPOSE
Because of the drawback of the God's losing their memories. Knox academy has been built by the God's themselves as a safety net. A place were they can dwell upon on their time here on earth as Mortals Because of the Academy's special build it draws in those have re-encarnated. Like a moth to a flame. Those who have come Across Knox Academy are instantly drawn to it but for those who are unlucky not to. They spend most of their live's looking for it.
Short Description: A fairly large but cosy music & general communuity for all kinds of fans & musicians. With over 2000 members, & going 3 year's strong, why not join up today & start posting?! We have everything from lyrics, reviews, news, celebrities, poems, games & polls. It's free & simple to sign up, so come see what we're all about today!
Notes: I've linked you back in our affiliates thread (available from any of the guest-viewable boards as an announcement) Remember: we link YOU back as long as WE'RE linked back. When we post as a guest, we DON'T come back & spam our thread.
The mists cling to all in this fantasy world, when the sun settled out of sight, vampires roam where the elves call their home, so beware where you travel at night. Howls can be heard in the western part of the world, where werewolves hunt for a meal, and in the land of the king there is much to be seen for those brave enough to set forth.
From the shores of the coast to the mountains, one can roam, to the depths of the demons homeland, to those brave enough to venture in this forum. Shape-shifters and were-animals also call this place home, and are not always found in the woodlands around, so keep your wits sharpen and toned.
Angels do not rule here no matter how good or fallen they are, keep an eye on their wings they will tell you thinks to keep you safe, for they are Born in eternity, cast into the fires of fate, Changes of heart, their destinies await.
To many races for me to speak, the choices are there for you to see, venture forth if you dare, to enter a land where lives are shared. Interaction is at its peek, come and see who you will meet.
The Medieval fantasy is submerged in this world where imagination is the key, survive for those who dare venture here. Lots of races to chose from and guilds to keep you clear, the place is active and seeks those who enjoy the fast pace text base role- play here.
Come and join this site, its not a new forum but its been updated and is looking for those who are active in texted based role-playing to join other active members in this adventure forum.
Spica Academy for Dedicated Gifted Youngsters « Result #8 on Oct 16, 2007, 4:06am »
By the year of 2100, as the the mutants population had dominated the world and only a few population of human beings were left out. Mutants were actually human beings but the difference was that they owned special abilities normal humans didn't have. They had abilities such as telekinesis, telepathy, controlling elements, superhuman strength, and others.
Basically, mutants had discovered their abilities since they were about 3 years old. But it hadn't been developed yet. They hadn't even discovered how to use techniques of their abilities. That's why, one of the first mutants even born in the late 21st century, established an academy dedicated to gifted youngsters. Named Spica Academy, the school's goal was to give birth to tough and brave mutants in the future.
Become a mutant and establish your superpowers here. Apply to be a student, teacher, or a staff.
http://burnxout.proboards82.com/ About: The Burn Out The Burnout is an old city (originally called, Hellton) , which only 5 years ago half it burnt down, all the locals out out fast as at the same time the city was in major gang wars... When the locals left the gangs on the street took over, they live in the burnt out houses, abandoned flats, wherever. But the most mysterious thing is that everything is working, a bit damaged or in different shapes, but it all works....which is said to be a protective curse on the land of the town, but few believed it, until now... There are three majour gangs the Burnout, The warriors, the peace and the children... WHich will you be in? Just remember it's EXTREMELY dangerous
Legend has it that there was once weapon so terrible that it even struck fear in the hearts of the Gods. Its name was Ahnakatti, which in the ancient language translates roughly as "Deity's bane." The immortals sealed it away in the heart of Jaharaah, hoping that its vengeful wrath may never find another being. For ages, all went well. Ahnakatti was never discovered during those years... but little did the Gods know that it was simply biding its time.
Centuries later, it called out to a human-- a human who wanted nothing more than to save his homeland from bloodthirsty demons. With the help of the powerful Ahnakatti, he succeeded in driving them away. However, he befell a horrid fate; the human who sought peace among his people became a slave to the very weapon which banished his enemies.
The Gods could not allow this. The hero had saved Jaharaah-- he should not have had to suffer such a gruesome destiny. They summoned the mighty dragons, who fought a devastating battle against the human. In the end, the beasts won, although the human's life was lost. Drowned in despair, all races-- human, elf, dwarf, dragon and God alike-- prepared a kingly burial for the hero. In the midst of their grief, they failed to notice that Ahnakatti was missing.
And to this very day, Deity's bane is still lost. But many have claimed to hear its voice... a call that is both tempting and fatal.
There are two sorts of characters you can choose from for this RP.
1. You can play a character from Jaharaah. These characters of many races have lived in Jaharaah-- their families have lived there, and they will continue to live there. They all fit into some sort of social class there, whether it be royalty, nobility, common folk, etc. Once sorted into a social class, there are many jobs to choose from-- most beings learn some art of fighting (either magic or weapon) so they can defend themselves. There are many fighting classes your character may fit into. These characters will ban together and put forth their efforts to save the world from destruction.
2. You can play a human character from earth in 2007. This is where the creative plot twists come in. The storyline is about a great evil spreading through the lands of Jaharaah. Help is called for from a great dragon named Imber. He sends telepathic messages to those who he thinks are worthy in another world (aka Earth as we know it). These teens he calls for are magically whisked away, and end up in Jaharaah-- Imber expects them to save his home. They will become familiar with those of Jaharaah, form alliances, train to become warriors and set off on an incredible journey.